Home > Audigy 2 > Audigy 2 - How To Disable Reverb

Audigy 2 - How To Disable Reverb

The drivers default to "Wave Out HQ" which did not work for me, I got sound by selected either "Master Mixer" or "Wave Out 2/3". yeah wont let you change a factory setting , also forgot to mention that you have to turn off reverb for each source under that effect ( wave/mps / cd / I have found some DJ's are listening to the stream while they are also broadcasting and the mic picks up the audio and it would echo and sound quite strange. Currently I'm using the 2/3 output because it generally works much better. this contact form

Keep in mind that this conversion is performed by the Microsoft KMixer component, not the kX Audio Driver. search the forums! You should adjust each of the graphics settings individually to get optimal results rather than using this slider. the attached picture shows one of the channels playing. https://rage3d.com/board/showthread.php?t=33717036

This explains why Antialiasing is not possible in Vista DX9 mode, while it is in XP DX9 mode. I do hope this helps someone! Norbeone Posts: 4Joined: Mon Apr 10, 2006 12:15 am Top by dspreadbury » Wed Jun 14, 2006 8:45 am This is something you'll have to take up with Creative's tech Under certain conditions this can cause problems: for instance, playing 24-bit audio on a 'Wave 0/1' device might give you additional noise introduced by the KMixer. (For instance, try to play

The XP DX9 image shows generic 'splash marks' in the wake, while both Vista DX9 and Vista DX10 show accurate DX10 ripple physics in action. I removed surrounder and ran 4/5 directly, then 6/7, then 8/9 and they were all clean. The static (clicks and pops) is very bad with default kx-DSP (and Creative drivers that I was using before). So, my conclusion would be that this is due to combining channels, but I don't know why and how to fix it.

But there is one big problem using this driver: As soon as Windows is mixing sound from various sources (i.e. Also note, that i2s codecs always operate in 24/96 mode by default (and the preset driver implementation doesn't change this setting). Start -> All Programs -> Accessories -> Entertainment -> Play Control -> Options (If Advanced is not ticked, tick it) -> Click on advanced button under Line-In/Mic-In and look to bottom http://www.sevenforums.com/sound-audio/255081-audigy-2-echo-low-volume-what-you-hear-windows-7-64-bit.html Trying different playback buffer sizes might also fix the freeze-up problem.

I think this may be more likely with cards next to video card heatsinks. you do it so you learn. Different mics : profession, cheap, desk, headset different mic settings.(-8dB, -20dB) still nothing RE-prioritizeing the codecs.. There is also the solution of using aluminium foil folded around a PCI card sized cardboard piece put under the card to shield it from electro magnetic waves that I didn't

The audio data gets directly to the i2s / spdif codecs and interfaces and is NOT processed by the DSP. http://www.hardwareheaven.com/community/threads/audigy-2-zs-crackling-new-psu-tried-everything.224245/ etc etc etc Uninstalling the soundcard and drivers, cleaning the registry and reinstalling the drivers - it did sound much clearer, but that reverb/echo was still there. The reverb seems to be from the chip and the card processing the input at different rates of speed. In most cases, this 'trick' doesn't affect any audio applications configured to operate at 16 bit.

Don't know about the reasons but the whole thing seems a messy design solution anyway. http://webstrategy360.com/audigy-2/audigy-2-problem.html So According to the kX Project FAQ of disabling any cpu cooling software (VCool, CPUIdle, CpuCool). I suggest connecting peak plugins to FxBus (using Master Mixer as the playback device) and check the levels there. Check and see if CMSS2 is enabled.

To effectively disable these, right-click the box and choose "bypass". Update: The following option has been added as of the 1.1 Patch: Disable Vita-Chamber: This setting allows you to disable the use of Vita-Chambers. For measuring 24/96 performance in 'Digital' mode, make sure to set the appropriate SPDIF Output frequency in the kX Mixer. http://webstrategy360.com/audigy-2/audigy-2-24-bit-question.html So, my soundcard is free of any conflict/sharing and the problem would be solved.

The problem is that Creative Labs' drivers have been increasingly more horrendous in quality since Vista was released. I am posting this HOPING it helps someone, and it is an easy-to-find solution. It doesn't actually relate to just the details on actors (i.e.

Posts: 3,297 hmm, neve rhad problems with soundblaster and intergrated aound boards.

To do this, right-click the speaker icon and choose "playback devices" once again. The only two that would be present are Microsoft Kernel Wave Audio Mixer and Microsoft System Audio Device - without those I wouldn't have sound at all. Norbeone Posts: 4Joined: Mon Apr 10, 2006 12:15 am Top by Norbeone » Tue Jun 13, 2006 7:45 pm BUT do you know why the reverb just randomly changes on Customize Keys: Clicking this button at the bottom of the screen allows you to customize all your major key bindings.

Vibration: This option enables or disables vibration on an XBox 360 controller connected to the PC. That is, the hardware (and, thus, the driver) don't support '24-bit' playback, if the audio sample occupies exactly three bytes. There will be a separate ASIO driver for 24/96 playback and recording in the future (of course, for Audigy2-only based cards). 24/48 and bit-to-bit Playback kX Audio Driver supports a special his comment is here But I'm hearing that crackling only now, because the older PSU didn't even support it!

Winamp Forums Home Search Today's Posts Mark Forums Read Members List FAQ help Register Rules Winamp & SHOUTcast Forums > SHOUTcast > SHOUTcast Discussions Soundblaster Mic Reverb Echo SOLUTION User Noyabronok, Mar 19, 2009 #1 TravelRec. I tried pretty much everything: Fresh install of original Creative drivers, retail and new ones. So any recommendation or tips would be very appreciated!

Volume Levels and kX DSP settings In order to avoid any software processing and audio quality loss, the volume levels should be set as follows: Master Level: 100% Wave level: 100% That's why it is recommended to check bit-to-bit playback and the particular B2B/FXBusX chain before using it (for instance, by trying the 'Direct SPDIF Recording' method and a SPDIF loopback cable). houstonpcguy View Public Profile Visit houstonpcguy's homepage! TravelRec., Mar 19, 2009 #2 Noyabronok New Member Joined: Mar 19, 2009 Messages: 20 Likes Received: 0 Trophy Points: 0 they're all muted, if that's what you mean Noyabronok, Mar

All rights reserved. Trying different playback buffer sizes might also fix the freeze-up problem. Yeah, I thought his pic / description was odd too, but wave HQ makes sense - in which (if suppoerted) the P16V (used for Wave HQ) can could be disconnected from